Work on visual discrimination, spatial relations, visual closure, figure ground, visual form constancy, executive functioning skills, manual dexterity, in-hand manipulation, process skills, play and leisure exploration and participation The theme of Go Getter 3 is Prince & Dragon. Just like Go Getter 2, it is a one person puzzle that challenges you to create paths to connect various people, places, and/or things. However, Go Getter 3 is one step up in difficulty from Go Getter 2, and the Challenge Meter on the box is pointing to Expert. The nine yellow pieces in the middle (below) are removable and the brown paths represent roadways. The challenge book has 12 puzzles that increase in difficulty as you go, and each puzzle will tell you which pathways to connect.
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